﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Controls;

namespace flattiverseGameClient.Helper
{
    public class WorldShapingHelper
    {
        private float _scale = 0;

        public float Scale
        {
            get { return _scale; }
            set { _scale = value; }
        }


        public Canvas doWorldShaping()
        {
            Canvas worldCanvas = new Canvas();


            return worldCanvas;
        }
    }
}
